Austin Hallock is CEO of Clay.io, a platform for HTML5 games. Clay.io is the marketplace with the most HTML5 games, the most-used set of high level tools, and 3MM+ users. Have written for PandoDaily (http://pando.com/2014/03/24/from-flappy-bird-clones-to-2048-mobile-web-games-are-here-to-disrupt-the-app-store/), VentureBeat (venturebeat.com/2013/04/22/analyzing-the-market-of-html5-games/), Gamasutra and a few others.
Building Games for Every Platform with HTML5
Time: TBD | Room: E-131
This talk will cover the current state of HTML5 for games (both good and bad), and a closer look at the distribution targets for games, including which have worked for us and other developers on our platform (where have analytics).Various platforms and devices that can be reached with an HTML5 game will be covered. These include: * iOS App Store * Google Play * Kik * Windows App Store * Facebook * Firefox OS / Firefox Marketplace * The open web Each will go into what's required to do well on each platform/device.