After studying engineering and visual effects, Aki Rodic turned to game development. He got deeper into computer graphics during his first internship at EA Games. Later on, he worked at Pixar Animation Studios, LucasArts and Google Creative Lab where he got inspired to use web technology to bring 3D tools to the masses.
Making WebGL tools with Polymer
Time: TBD | Room: E-131
I could talk about my experiences building complex 3D applications from polymer components specialized for 3D graphics. First, I could give a quick overview of the components (work in progress / more to come): Then, I can dive deeper into select components and show how they can be assembled into a powerful apps.