WebGL is getting everywhere. The recent announcement from Microsoft that Internet Explorer is finally supporting WebGL is just another example of the importance that this technology is getting among web technologies. For the first time, web developers can access complex graphics features that were only available for native game development. But, what are the real advantages of WebGL over other web based games development technologies? What are the different game engines that support it? Is WebGL ready for cross-platform game development? Can only 3D games benefit from WebGL? All these questions and more will be answered in this talk full of code snippets and useful tips that will try to show that the web environment (and specially WebGL) can be great for developing successful games, and could become in a real game changer.
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