As an architect for Lanica's Game Development Platform, Eric Wing uses his OpenGL background and GPU chops on Lanica's cross-platform Platino Game Engine SDK. He co-authored the book "Beginning iPhone Games Development," published by Apress, and is a contributor to various open source projects such as SDL (Simple DirectMedia Layer), OpenSceneGraph, and CMake. Eric is the creator of open source libraries including ALmixer (a cross-platform library that makes using OpenAL easy), and LuaCocoa (a full featured language bridge for Lua and Objective-C/C). A version of Eric's popular talk, 30 Years of Video Game Evolution, can be found on YouTube.
being a sponsor?