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Chris Wilson is an Open Web Platform Developer Advocate working on Chrome. He began working on web browsers in 1993 when he co-authored the original Windows version of NCSA Mosaic, went on to Microsoft to work on Internet Explorer for fifteen years, and joined Google in 2010. He has a particular interest in enabling awesome user experiences on the web platform, and is a long-time participant in various web standards working groups. In his free time, he enjoys photography, SCUBA diving, playing music and hiking with his wife and daughters. You can keep up with Chris at @cwilso and +ChrisWilson.


  • Introduction to WebRTC
  • Time: Wednesday @ 1:30pm | Room E-134

Web Real-Time Communications is a collection of open standards for peer-to-peer communication of audio, video and data. WebRTC APIs have been implemented across Chrome and Firefox on mobile and desktop, meaning there are now over one billion potential users.

This session explains how to get started on building a WebRTC app:

  • Using getUserMedia() to get access to user-generated video and audio
  • Integrating WebRTC with Canvas, WebGL and Web Audio
  • What is signaling and why do I need it?
  • Getting to grips with RTCPeerConnection for audio and video communication
  • Using RTCDataChannel for peer-to-peer data communication for file sharing, gaming and more
  • The easy way: apps, platforms, libraries, and abstraction layers
  • Security and privacy

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